﻿/*
 * Copyright 2008 Pimm Hogeling, Karim Sempel and Demian Sempel
 * 
 * This file is part of 8bitplays.
 * 
 * 8bitplays is free software: you can redistribute it and/or modify it
 * under the terms of the GNU General Public License as published by the
 * Free Software Foundation, either version 3 of the License, or (at your
 * option) any later version.
 * 
 * 8bitplays is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 * GNU General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with 8bitplays. If not, see <http://www.gnu.org/licenses/>.
 */
package nl.sandmen.team.filters {
	import flash.filters.BitmapFilterQuality;
	import flash.filters.BlurFilter;
	import flash.filters.DropShadowFilter;
	import flash.filters.GlowFilter;
	/**
	* @author Team Sandmen
	*/
	public class Filters {
		public static const SIMPLE_OUTLINE:Array = new Array(new GlowFilter(0x222222, .6, 2, 2, 0x7F, BitmapFilterQuality.MEDIUM));
		public static const TEXT_FIELD_SHADOW:Array = new Array(new DropShadowFilter(1, 45, 0x222222, .2, 2, 2, 0xF, BitmapFilterQuality.MEDIUM));
	}
}